This is what I do and I love it.
UXR
Great product experiences starts with research. Discovery, analysis, strategy, planning, journey mapping, persona development, defining users, creating user stories and testing are steps that are critical to building a successful product. 
I believe research and validation must be carried out throughout a product design.
Tools most commonly used are teleconferencing tools to record test sessions such as WebEx or GotoMeeting, Keynote, Survey Monkey, and Jira.

UX
Successful products follow research with UX design. Wire-framing, information architecture, defining user flows, and prototyping are things I love to do to make sure every touch point is a great user experience. 

Tools most commonly used are Sketch, Balsamiq, Axure, Adobe XD, notepad, white boards, and good old fashioned pen and paper.

UI
I design user-friendly, intuitive interfaces that result in pixel perfection. Making unforgettable UI that has great UX is not a job, it’s a passion. 

Tools commonly used are Sketch, Adobe Illustrator, Adobe Photoshop, Adobe XD, Zeplin and Keynote.

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